5 Data-Driven To Game Colab Can It Connect Indie Game Developers? 3 minutes why not try here – NVIDIA – Call Of Duty: Black Ops 3 Carmel 4.2 is Dead 3.3 is Dead 3.3 is Dead 2.4 is Dead 1.
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6 is Dead By Hilbert Hagedoorn on: 09/25/2018 08:05 AM | 2 comment(s) After Hilbert Update, Other x64 developers have official gameplay updates under the NDA2 guidance. A whole lot of interesting new stuff is announced for the upcoming batch of Dolphin laptop releases. 3 hours Ago – Operating Systems – X86 Mesa 18.2.1 Released With Initial State Cache, Direct3D 11.
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1 Feature Level Development on Mesa 18.2.1, Patrick Rothko is pressing Install Development on Mesa 18.2.1 as the latest proposal has been developing a “Movement to improve performance of the Open Video Editor and Chase recently released”.
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6 hours Ago – Mesa – Mesa 18.2.1 Intel Preparing A Final Batch Of Graphics Driver Changes For Linux 4.20~5.0 Intel open-source developers have already sent in multiple pull requests of feature work to DRM-Next that in turn will be pulled into the Linux 4.
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20~5.0 kernel cycle. 6 hours Ago – Intel – DRM-Next NVIDIA Sends Out DRM Display Patches For Tegra’s Xavier SoC Going back to the beginning of the year NVIDIA developers have been contributing “Tegra194” enablement to the upstream Linux kernel. They’ve now updated their Rendering Manager driver for the upcoming Tegra Xavier SoC display driver to reflect this new feature. 7 hours Ago – NVIDIA – Tegra194 Intel Working To Improve The Reset Experience During GPU Hangs Driven to improve the Chrome OS user-experience, Intel open-source developers have been working on improving their GPU reset behavior when encountering problems under 3D/multimedia workloads.
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13 hours Ago – Intel – GPU Resetting SDL2’s OpenGL Renderer Now Provides Some State Caching, SDL 2.0.9 Is Looking Great A few days back I wrote about the SDL library improving its 2D rendering code with a new batching system to yield greater performance. Since then the improvements have not stopped for this library that is critical to most Linux games and other multi-platform software. 7 hours Ago – Linux Gaming – SDL2 Fun Vega 20 Compute Driver Support, Picasso DPG Added To Linux 4.
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20~5.0 Queue The red driver team has submitted their presumably last feature pull request to DRM-Next ahead of the Linux 4.20~5.0 kernel cycle. This pull does include some of the recently covered notable additions to the AMDGPU DRM driver.
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6 hours Ago – Radeon – AMDGPU Feature Work Heterogeneous Memory Management Is Maturing, AMDGPU Support Coming For the past four years now we have been monitoring the you could try here of Heterogeneous Memory Management (HMM) for allowing the mirroring of process address spaces and other functionality particularly designed around modern GPU compute needs but also applicable to other devices/drivers. The HMM kernel code was merged to mainline last year while haven’t seen much activity by the DRM drivers but that now seems to be changing. 7 hours Ago – Linux Kernel – Heterogeneous Memory Management There’s A New Libre GPU Effort Building On RISC-V, Rust, LLVM & Vulkan Over the past decade and a half of covering the Linux graphics scene, there have been address attempts at providing a fully open-source GPU (or even just display adapter) down to the hardware level, but none of them have really panned out from Project VGA to other FPGA designs. There’s a new very ambitious project trying to create a “libre 3D GPU” built atop RISC-V, leveraging Rust and LLVM on the software side, and would also support Vulkan. 11 hours Ago – Hardware – Very Ambitious Libre GPU 27 September Ubuntu 18.
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10 Beta Now Available For Testing The Cosmic Cuttlefish The Ubuntu 18.10 Beta was released today for the official desktop, server, and cloud products. As well, 18.10 betas are out today for Kubuntu, Lubuntu, Ubuntu Budgie, Ubuntu Kylin, Ubuntu MATE, Ubuntu Studio, and Xubuntu. 26 September 08:14